

- #Optimized vanilla textures fallout 4 mod
- #Optimized vanilla textures fallout 4 mods
- #Optimized vanilla textures fallout 4 Pc
But when I heard from some youtubers that they can only play their big settlements 20-30fps, I realized settlement building was a ticking time bomb to unplayability for VR. In the old rig, I cut out everything- no grass, low shadows, no interior light, no face light, no particle effects, and peg to 45fps which wasn't great during shootouts but this let me start building. Once you get your system stable and depending on your system's capabilities, you might have choices on what to cut instead of having to cut as much as possible. You might just be trying hard to stabilize your FO4VR and reduce stuttering trying anything possible. There's how much time you will spend to get things better and there's also what you have to sacrifice in order to get there. Sadly with FO4VR, I find myself trading off game enjoyment with with fixing performance problems. I still have slow loading times and workshop/settlement problems that are barely utilizing the underlying hardware. It is not a game you can simply pay higher components to buy yourself out of performance problems due to the creaking engine and modding. Unfortunately FO4VR is like an old Alfa Romeo.
#Optimized vanilla textures fallout 4 Pc
In PC gaming, the more you tune and tinker, the less time you leave for gaming. Hardware Upgrades- unfortunately the most expensive yet the most effective.Existing Hardware Configuration such as overclocking GPU/CPU/DRAM, GPU power options.Before my hardware upgrade, I ended up running "Always On" interleaved projection with Motion Smoothing to reduce stutters. SteamVR Configuration- Supersampling and reprojection options.Fallout 4 VR config/ini - TAA tweaking, lowering shadow quality, particle effect, turning off grass, etc.Performance Mods- Probably Lights Remover made the most noticeable difference.My nightly/weekend tuning exercise fell under 5 categories:
#Optimized vanilla textures fallout 4 mods
I still won't run lush tree and grass/ hair physics mods since my reprojection rate can run as high as 30% in my growing settlements. The bad performance in this game is a death by a thousand cuts and there is no magic bullet- even an i9-9900K/GTX 1080ti requires compromises and tuning.
#Optimized vanilla textures fallout 4 mod
However I decided to chronicle my performance tuning in detail as I still needed all the fixes even for my beefy rig to load up on 4k textures and to mod further. So I finally capitulated and built me a new gaming rig. After I had given up everything(shadows,interior lights,particle effects,grass) to run a decent stable game, I realized I couldn't do any serious settlement building which was a big part of my enjoyment. I've invested a significant amount of time trying to bring FO4VR to the level of my heavily modded SkyrimVR visuals but I gave up and tried frantically to stabilize with acceptable graphics. When I first started playing Fallout 4 VR on my Alienware R4 17 with an external GTX 1080ti, the stuttering and blurriness was so atrocious, plays would give me severe eyestrain then headaches. But tweaking and modding can bring FO4VR to an "acceptable" state of play.

FO4VR is a CPU intensive game and sadly it was upgrading to an i9-9900K that made the biggest difference. TLDR - FO4VR still takes serious tuning to make it playable even in 2019 even for a beefy rig.
